Ankur Sethi is Alive and Well

Rust: Struc­tur­ing and han­dling er­rors in 2020 (from Nick Groe­nen)

Everything I've built with Rust so far has been tiny in both scope and size, so writing out my error handling code by hand hasn't been much of a hassle. However, I've been meaning to look into some of the popular error handling crates so I don't have to write a ton of boilerplate every time I want to introduce a new type of error in my applications.

Nick Groenen covers two such crates in his blog post on error handling in Rust:

This reddit thread has further suggestions: